Showing posts with label pre order. Show all posts
Showing posts with label pre order. Show all posts

2 July 2011

FIFA 12 Offering Players 24 Free Gold Packs


Don't you just love getting something extra for free? A little bonus. Say when you order a 6 piece chicken nugget meal from Macdonald's, to find there are actually 7 chicken nuggets inside! Its not a lot but a little bonus, Its nice and fulfils the little part of the brain which wasn't expecting it. Although when it comes to Pre order bonuses, That's another matter. As much as I disagree with these PO bonuses, FIFA 12/ GAME offer seems to be a pretty nice little touch to anyone wanting to jump on board the Fifa ship early. If you ore-order with GAME, you'll get 24 FIFA 12 Ultimate Team gold packs (four a month over the course of six months). Pre-orders from other retailers will net you a reduced 18 gold packs (three a month over six months). Not a bad little offer ay?





Ultimate Team will be released in September as a separate download. FIFA 12 launches in North America on September 27. The rest of the world has to wait a few extra days until September 30.

23 June 2011

Pre Order Elder Scrolls Skyrim For Extra Map



Pre-order The Elder Scrolls V: Skyrim, get a “premium quality” world map as a bonus: that’s the offer Bethesda’s has for Elder Scrolls fans today. As the chances were that half of you reading this were going to buy it anyway, it’s their way of giving you a little nudge, because Bethesda knows that us RPG geeks love this kind of tat. Todd Howard knows this too:
“There’s something about having a physical object in your hands,” the Executive Producer said way back on the development of Morrowind, “that feels like it’s part of this other world, that you are that person in the game, finding your way among the hills.”
That’s a fluffy way of putting it, but we’re not about to criticise the sentiment. The Elder Scrolls III was part of a generation of classic RPG’s that were bridging the gap between PC and console and part of that was keeping its core audience happy. That meant an experience that started from the moment you took the box off the retailer’s shelf. We’ll leave any waxing lyrical about coins, maps, chunky manuals and new box smells triggering nostalgia to the neckbeards with currently moistening pants, suffice to say a quick change of underwear might be in order for us too. But stuffing a box full of tangible goodies is more than just giving customers an incentive to buy retail, it offers the player a way of connecting with the world outside of playing the game – and Elder Scrolls games are all about this kind of escapism.