Showing posts with label fifa 12. Show all posts
Showing posts with label fifa 12. Show all posts

29 July 2011

FIFA 12 Reveal Cover Stars + New Screenshots


With FIFA 12 not to far off release, EA have announced who will be gracing the cover of there hugely popular football simulation. Here is a list of who will be donning the front in each country.
UK – Wayne Rooney & Jack Wilshere
Brazil – Kaka
France – Philippe Mexes & Karim Benzema
Italy – Giampaolo Pazzini
Spain – Gerard Piqué & Xabi Alonso
Germany – Mats Hummels
Australia – Tim Cahill
Switzerland - Valentin Stocker
Russia – Vasili Berezutski
Hungary – Balázs Dzsudzsák
EA also released 6 new screenshots which feature even more hustling and bustling from the likes of Didier Drogba and the equally brilliant Shoala Ameobi.
FIFA will be released on 27th September 2011 in North America and 30th September 2011 worldwide.

28 July 2011

PES 2012 Release Date Confirmed


As a life long ‘PES fan’ I couldn’t of been more happier with today’s news that Konami confirmed the release date for PES 2012. It will be released in Europe on 14th October 2011, two weeks after FIFA 12 is released. It will be interesting to see whether this has any bearing on sales figures, it could well be a master stroke form the Japanese developers. All I know is, I am very excited for this game.
Jon Murphy, European PES Team Leader said
“PES 2012 is a massive advance for the football genre, truly the most ambitious and advanced football game ever. The additions we have made in terms of Teammate Control, Active AI and Off the Ball Control and elevate the level of play to new heights. No other game allows users so much control over their team, and PES 2012 ensures that the days of gaps in defence and shouting at teammates to make a run are long gone. This is a very exciting time to be a PES fan, and we are delighted that we can set a firm date for football fans to mark in their calendars.”

DGN Gaming Competitions Coming Soon


Coming Soon
Daily Gaming Network have announced that we are going to be hosting a festival of in game competitions over a variety of games with prizes to be won.
FIFA & PES Leagues
Battlefield 3 & Modern Warfare 3 Frag Parties
F1 Grand Prix’s
Football Manager 2012 Network Leagues
And many more in-game competitions!!!
Sign up to the forums to keep posted and to find out the details of the prizes.

4 July 2011

FIFA 12: Tactical Defending Explained



With FIFA and PES now gathering some momentum, It seems each game is trying to get a little bit more information out than the other. This as you can imagine can be exciting yet frustrating as the developers can't give away everything and need to hold back so we all have something to look forward to when we pop that brand new shiny disc in our systems. Which is why this little treat from Darren Cross explaining FIFA 12's new Tactical Defending system was enough to keep me occupied until the next wave of announcements.




Football Journalist and FIFA Gamer, Darren Cross:
http://www.ea.com/uk/news/the-backpage-tactical-defending-explained?utm_source=twitter&utm_medium=feed&utm_campaign=socialflow&utm_content=Twitter


"Hello, and welcome back to The Backpage.

It’s been ages since we’ve spoken, but I’ve been quiet for a very good reason… I’ve spent the last few weeks and months getting to know FIFA 12 a whole lot better. Among trips to FIFA HQ in Vancouver and the UK offices in Guildford, I’ve also managed to wangle a day playing a very early version of the game.
Just don’t tell my Editor at MATCH that, he thinks I was in meetings.
By now I’m sure you’ve hoovered up all the available info on the new game, so I’m not going to go over old news by writing about the headline features that were announced last month. Instead, over the next few weeks I’ll be focusing on what these features and changes actually do to the game and the gameplay, what that means to you and – in some cases – how you can start preparing for them now. And as always I’ll aim to include a bit of real football insight if it directly relates to the game, which will prove to be the case a lot as we take a much closer look at 12.
So you’re going to notice that FIFA has changed as soon as you turn 12 on for the first time. I’m sure you’ve picked that up so far. You’ll instantly spot the new menu system – horizontal instead of vertical – and the improved presentation of the matches, which is now closer to the kind of package you’d expect to see on Sky or ESPN.
Once you’re done being quietly impressed with that, the game will kick-off and you’ll immediately see the new Player Impact Engine at work as players move about the pitch and react to what’s happening around them. It looks amazing, and some of the collisions and their effects will have you wincing… then quickly accessing the replay function for another look as you wonder just how the team at EA Canada have made this all look so real.
However, it’s not how things LOOK that will make the biggest impression on you initially, but how things FEEL. I’m talking about the new Tactical Defending feature, which is going to slap you in the face and shout ‘I’m new!’ as soon as you start working on winning the ball back for the first time.
In FIFA 11 you don’t really have to work all that hard on defence. The press and standing tackle feature take care of all that for you, tracking down the player with the ball and pressing them constantly until your team win it back. As the defender, all you are doing is holding one button to press – or two to double press – but as the attacker you feel a bit like the ball is a hot potato… something to get rid of quickly due to the heatseeking defender that is inevitably closing in on you.
Great for the defending team, but a little unbalanced and not really all that realistic.
Realism, as I’m sure you know, is something the team behind the game strives for and prides themselves on, so it’s no surprise that this system has been completely overhauled, but let me just explain what I mean when I say that the defending system in 11 isn’t as realistic as it could be…
For starters, constantly pressing with multiple players can rip a team’s shape and formation to pieces. I’m sure you’ve seen this happen in FIFA 11 and – if you’re anything like me – you’ve probably fallen into the trap of over-pressing then watched with horror as the opposition skips through a gap in your defence, which has parted like the Red Sea, due to both of your centre-backs being roughly 40,000 miles out of position.
You just don’t see that in real football (well, unless your unfortunate enough to be watching my amateur team play on a Saturday) and so you no longer see it in FIFA. Now a defender will track the path of the ball, but won’t go surging in to win it right away like he will do in 11. You now control the distance your defender stands from the attacker, and you also have control over which areas of the pitch you want to shepherd the attacker into. If he wanders into an area that would take your player out of position, you switch to a defender in a better position and begin the process again. Finally, and crucially, YOU choose the exact moment to make an attempt for the ball.
This is exactly how defending works in real football.
If you speak to any professional footballer, they will tell you that the first job of a defender is not to win the ball back, but to slow the opposition player down and direct him to areas of the pitch where he will either do no damage, face more traffic or be forced to turn back.
If, during that process, they get a chance to win the ball back then they will of course take it, but what they don’t do is go mindlessly rushing forward in search of the ball without any thought to positioning.
Neither will you in FIFA 12, and it’s this that will take the most getting used to.
I don’t mean that in a negative way though. Yes it takes time to forget the pressing system from FIFA 11 and you will spend the first few games instinctively trying to press, but once you get the hang of it – and you will – the experience is infinitely more engaging, rewarding and realistic.
Which brings me on to my final point; how you can prepare for this new system now.
The answer is simply to watch some football. As much football as you possibly can, paying particular attention to what is happening with the defending team.
Watch the body shape and positioning of the defenders and notice how they attempt to direct the attackers into disadvantageous positions. They will do things like force a player on to his weak foot by standing to the attacker’s stronger side. Wide midfielders will show attackers infield where they know they’ll have more bodies in the way to intercept and – most importantly – all defenders will stay on their feet until they’re as certain as they can be that they’ll get something on the ball if they go for the tackle.
Look out for these things, take a mental note of how they’re done and I guarantee you the transition to FIFA 12’s Tactical Defending system will be smoother.
And don’t worry that’s it’s the closed season either; there’s still plenty of live matches for you to check out. The Copa America starts on July 2 and there are more than a few players there who can teach us all a thing or two about defending. I know I’ll be watching"

2 July 2011

FIFA 12: Is It An Evolution Or A Revolution?


CVG released this rather interesting article today on whether FIFA 12 were keeping there promise on a revolution rather than evolution in this years iteration. Check it out.


CVG:
http://www.computerandvideogames.com/309982/previews/fifa-12-is-it-an-evolution-or-a-revolution/?cid=OTC-RSS&attr=CVG-Previews-RSS



"Revolution not evolution' promises FIFA 12's marketing blurb. Truth told, it's a misleading claim in the Bolshevik sense, but on the evidence of our extensive hands-on, it does succeed on a more literal level - since FIFA 12's key feature is the ability to turn rapidly in a tight circle.
It sounds daft, but Precision Dribbling - the ability for skilled players to turn sharper and quicker, using only subtle left stick prompts - is arguably the biggest leap in the series' recent history. Using technical players like Nasri or Arshavin, it's now possible to 'sell' a defender using sharp-angled turns or 180 direction shifts, using their body weight or momentum against them.
Best of all, it's completely intuitive, unlike the slightly forced 'skill dribble' of old, where you held both shoulder buttons for closer control. Strong, gifted players like Berbatov can 'hold up' a ball in packed midfields using subtle stick shifts, keeping defender pressure at bay with delicate ball touches.
The result is that it's much easier to play through the middle, using technique players such as Fabregas to buy space in crowded midfields. Playmakers like Xavi will be able to spot longer ranged passes using an extended cone of vision. In theory, this 'Pro Player Intelligence' allows the PS3- controlled team to attack you more realistically, hitting long balls to big men like Crouch and dribbling more with skilful players like Messi - but this'll need more time for us to test.



The dribbling forms part of an interlinked 'trinity' of changes, including Tactical Defending. You no longer hold X to cheesily pressure-tackle a player, but to 'contain' them: using the left stick to move closer or further away before tapping square (on alternate controls) at the right moment for a tackle. Mistime it, and you'll be off balance, allowing the attacker to burst past.

Mistimed tackles are amplified by the Player Impact Engine, with collision animations and injuries calculated in real-time. In Manager Mode, your handling of an injury will become a key part of the season's 'story' - rush a player back and he risks a relapse.

Overall, it's a subtle but powerful combination - dribbling finally feels intuitive and player-specific, as it did in the vintage, PS2-era PES, and the tackling will quell maddening online 'pressure abusers.' Revolution is perhaps too bold a claim, but it does ask stern questions of Konami's more evolutionary football rival"


FIFA 12 Offering Players 24 Free Gold Packs


Don't you just love getting something extra for free? A little bonus. Say when you order a 6 piece chicken nugget meal from Macdonald's, to find there are actually 7 chicken nuggets inside! Its not a lot but a little bonus, Its nice and fulfils the little part of the brain which wasn't expecting it. Although when it comes to Pre order bonuses, That's another matter. As much as I disagree with these PO bonuses, FIFA 12/ GAME offer seems to be a pretty nice little touch to anyone wanting to jump on board the Fifa ship early. If you ore-order with GAME, you'll get 24 FIFA 12 Ultimate Team gold packs (four a month over the course of six months). Pre-orders from other retailers will net you a reduced 18 gold packs (three a month over six months). Not a bad little offer ay?





Ultimate Team will be released in September as a separate download. FIFA 12 launches in North America on September 27. The rest of the world has to wait a few extra days until September 30.

1 July 2011

Video Of The Week: Andy Gray & Richard Keys Parody

Oh I love Andy Gray for all the wrong reason. In a way I miss his beautiful bullshit commentary every weekend with Richard Keys kissing his ass. Which is exactly why this is my video of the week.


30 June 2011

Konami Confident Of PES 2012 Success


Will PES 2012 beat FIFA 12 this year? No, Probably not. With Fifa 11 shipping more than 820,000 in week one sales, To think that PES will out sell the giant this year is naive to say the least. Although are we looking at it all wrong? I mean do Konami want all of that fanbase? or just the hardcore. Well John Murphy UK PES Team Leader tells CVG what he thinks about this whole FIFA Vs PES debate and what chances PES has this year of attracting fans back to the former kings of virtual football.


Jon Murphy telling CVG: 

"I really do believe that the offering we've got this year will pull some fans back from the competition. Perhaps we'll see another year when people buy both games, but after six months, we want to make sure they trade-in only one of them - and it's not ours.

"[FIFA] has the atmosphere, the crowds and certain licences we don't - and everybody knows they've got better commentary than us. I can't see that changing. And some of the stuff they're doing with the collisions looks great, depending how it works as you actually play.

"But if you want pure gameplay, I think we'll smash them this year. We've got so many things going for us, but just the lightness of touch and the way the players move independently is fantastic. You notice it instantly."
Murphy added: "We don't want everyone, it's not about that - we want the front runners, the opinion formers, the players who tell their friends 'you've got to check out PES this year'. We want to bring them back, and I think we can."

EA Sports Sacks Andy Gray In Favour Of New Commentary Team



“Alan will bring a fresh, new perspective and insight to FIFA 12, working alongside the trusted and well-known voice of Martin Tyler,” said FIFA 12’s senior producer David Rutter. Or Alan Smith isn't a sexist bastard who is just an out n out prick. Okay maybe that's just my opinion, but its a valid opinion. Andy Gray has been sacked from Fifa 12 along with every other job he has annoyed people at for the last few years. Alan Smith will be the new voice who'll join Martin Tyler to head the commentary of Fifa 12.




Not only will there be the sexual tension of Smith & Tyler this year, You will also be treated to the wonders of Clive Tyldesley  and Andy Townsend (Replace a twat with a twat) Featuring over 10,000 lines of dialogue, you will never be without a moment of silence in Fifa 12.


"Yeah I know. Can you believe that? A female Linesman. That's exactly what I was saying, Women don't know the offside rule"


Classic, Moment of the year.

28 June 2011

E3 2011 Game Critic Awards: Bioshock Destroys Everyone


I would like to direct to you one of my earlier news stories. "My Top Picks For Game Of Show at E3" Now I'm not saying I am psychic  here or some kind of God (Although I will settle for God) Number one on my list was indeed Bioshock Infinate. Critics also seem to agree with God.. Sorry I mean me, as the game won every single category it was in at the E3 Game Critic Awards. Deservedly so? Probably. All I know is that if you want to know the lottery numbers this weekend then hit me up. Here are the full list of nominees and winners.


Best of Show
Batman: Arkham City (Rocksteady/WB Games for PC, PS3, Xbox 360)
BioShock Infinite (Irrational Games/2K Games for PC, PS3, Xbox 360)
The Elder Scrolls V: Skyrim (Bethesda Game Studios/Bethesda for PC, PS3, Xbox 360)
Tomb Raider (Crystal Dynamics/Square Enix for PC, PS3, Xbox 360)
Uncharted 3: Drake's Deception (Naughty Dog/SCEA for PlayStation 3)

Best Original Game
Bastion (Supergiant Games/WB Games for PC, Xbox 360)
BioShock Infinite (Irrational Games/2K Games for PC, PS3, Xbox 360)
From Dust (Ubisoft Montpellier/Ubisoft for PC, PS3, Xbox 360)
Journey (Thatgamecompany/SCEA for PlayStation 3)
Sound Shapes (Queasy Games/SCEA for PSVita)

Best Console Game
Batman: Arkham City (Rocksteady/WB Games for PS3, Xbox 360)
Mass Effect 3 (Bioware/EA Games for PS3, Xbox 360)
The Elder Scrolls V: Skyrim (Bethesda Game Studios/Bethesda for PS3, Xbox 360)
Tomb Raider (Crystal Dynamics/Square Enix for PS3, Xbox 360)
Uncharted 3: Drake's Deception (Naughty Dog/SCEA for PlayStation 3)

Best Handheld/Mobile Game
Contre Jour (Mokus/Chillingo/EA for iPad, iPhone)
Mario Kart (Nintendo/Nintendo for 3DS)
Sound Shapes (Queasy Games/SCEA for PSVita)
Super Mario (Nintendo EAD Tokyo/Nintendo for 3DS)
Uncharted: Golden Abyss (SCE Bend Studio/Naughty Dog/SCEA for PSVita)

Best PC Game
Battlefield 3 (DICE/EA Games for PC)
BioShock Infinite (Irrational Games/2K Games for PC)
End of Nations (Petroglyph Games/Trion Worlds for PC)
Star Wars: The Old Republic (Bioware Austin/EA Games for PC)
Torchlight 2 (Runic Games/Perfect World for PC)

Best Hardware
PlayStation Vita (Sony Computer Entertainment)
Rocksmith (Ubisoft San Francisco/Ubisoft for PC, PS3, Xbox 360)
Sony 3D Display (Sony Computer Entertainment)
Wii U (Nintendo)
Zoom for Kinect (Nyko)

Best Action Game
Battlefield 3 (DICE/EA Games for PC, PS3, Xbox 360)
Call of Duty: Modern Warfare 3 (Infinity Ward/Sledgehammer/ATVI for PC, PS3, Xbox 360)
Gears of War 3 (Epic Games/Microsoft Studios for Xbox 360)
Prey 2 (Human Head Studios/Bethesda for PC, PS3, and Xbox 360)
Rage (id Software/Bethesda for PC, PS3 and Xbox 360)

Best Action/Adventure Game
Assassin's Creed: Revelations (Ubisoft Montreal/Ubisoft for PC, PS3, and Xbox 360)
Batman: Arkham City (Rocksteady/WB Games for PC, PS3, Xbox 360)
BioShock infinite (Irrational Games/2K Games for PC, PS3, Xbox 360)
Tomb Raider (Crystal Dynamics/Square Enix for PC, PS3, Xbox 360)
Uncharted 3: Drake's Deception (Naughty Dog/SCEA for PlayStation 3)

Best Role Playing Game
Dark Souls (From Software/Namco Bandai Games for PS3, Xbox 360)
Kingdoms of Amalur: Reckoning (Big Huge Games/38 Studios/EAP for PC, PS3, and Xbox 360)
Mass Effect 3 (BioWare/EA Games for PC, PS3, Xbox 360)
Star Wars: The Old Republic (BioWare Austin/EA for PC)
The Elder Scrolls V: Skyrim (Bethesda Game Studios/Bethesda for PC, PS3, Xbox 360)

Best Racing Game
Driver: San Francisco (Ubisoft Reflections/Ubisoft for PC, PS3, Xbox 360)
Forza 4 (Turn 10 Studios/Microsoft Studios for Xbox 360)
Mario Kart (Nintendo/Nintendo for 3DS)
Need for Speed:The Run (EA Black Box/EA Games for PC, PS3, Xbox 360, Wii)
Wipeout 2048 (Studio Liverpool/SCEE for PSVita)

Best Fighting Game
Skullgirls (Reverge Labs/Autumn Games for PS3, Xbox 360)
Street Fighter III: 3rd Strike Online Edition (Iron Galaxy Studios/Capcom for PS3, Xbox 360)
Street Fighter X Tekken (Capcom/Capcom for PS3, Xbox 360, PSVita)
Soul Calibur V (Namco/Namco Bandai for PS3, Xbox 360)
Tekken Tag Tournament 2 (Namco Bandai Games for Arcade)
WWE 12 (Yuke's/THQ for PS3, Xbox 360, Wii)

Best Sports Game
FIFA Soccer 12 (EA Canada/EA Sports for PC, PS3, Xbox 360)
Madden NFL 12 (EA Tiburon/EA Sports for PS3, Xbox 360)
NBA 2K12 (Visual Concepts/2K Sports for PS3, Xbox 360)
SSX (EA Canada/EA Sports for PS3, Xbox 360)
UFC Undisputed 3 (Yuke's/THQ for PS3, Xbox 360)

Best Strategy Game
Age of Empires Online (Gas Powered Games/Microsoft Studios for PC)
End of Nations (Petroglyph/Trion Worlds for PC)
From Dust (Ubisoft Montpellier/Ubisoft for PC, PS3, Xbox 360)
Skulls of the Shogun (Haunted Temple Studios for PC, Xbox 360)
Trenched (Double Fine/Microsoft Studios for Xbox 360)

Best Social/Casual Game
Dance Central 2 (Harmonix/Microsoft Studios for Xbox 360)
Disneyland Adventures (Frontier Developments/Microsoft Studios for Xbox 360)
Rocksmith (Ubisoft San Francisco/Ubisoft for PC, PS3, Xbox 360)
Rhythm Heaven (TNX/Nintendo for Wii)
Sound Shapes (Queasy Games/SCEA for PSVita)

Best Motion Simulation Game
Dance Central 2 (Harmonix/Microsoft Studios for Xbox 360)
Fruit Ninja Kinect (Halfbrick/Microsoft Studios for Xbox 360)
Sesame Street: Once Upon a Monster (Double Fine Productions/WB Games for Xbox 360)
The Gunstringer (Twisted Pixel Games/Microsoft Studios for Xbox 360)
The Legend of Zelda: Skyward Sword (Nintendo EAD/Nintendo for Wii)

Best Online Multiplayer Game
Battlefield 3 (DICE/EA for PC, PS3, Xbox 360)
Call of Duty: Modern Warfare 3 (Infinity Ward/Sledgehammer/ATVI for PC, PS3, Xbox 360)
Gears of War 3 (Epic Games/Microsoft Studios for Xbox 360)
Star Wars: The Old Republic (BioWare Austin/EA for PC)
Uncharted 3: Drake's Deception (Naughty Dog/SCEA for PlayStation 3)

Best Downloadable Game
Bastion (Supergiant Games/WB Games for PC, Xbox 360)
From Dust (Ubisoft Montpellier/Ubisoft for PC, PS3, Xbox 360)
Insanely Twisted Shadow Planet (Fuelcell Games/Microsoft Studios for Xbox 360)
Journey (Thatgamecompany/SCEA for PlayStation 3)
Papo & Yo (Minority/SCEA for PlayStation 3)


25 June 2011

Fifa 12 CPU Intelligence Video

Its seems it is the day of Dev diary videos. After all the praise coming from the media about PES 2012 new AI System, Fifa have released there own little take on what you will see in there upcoming game. Mostly talking about Peter Crouch's head, It shows what the CPU will do in different situations with different players.


23 June 2011

Eurogamer Expo 2011: Pro Evolution Soccer 2012 & Silent Hill: Downpour Announced




And the hits just keep on coming! Today it has been announced that Konami is bringing PES 2012 and Silent Hill: Downpour to Eurogamer Expo 2011.
The latest instalment in the Pro Evolution Soccer series promises big strides forward in teamwork and attacking play amongst a raft of changes, while the latest Silent Hill explores hitherto unseen areas of the town, presumably while it rains angrily.
You'll be able to play both of those at the Eurogamer Expo from 22nd to 25th September at London's Earls Court. Tickets are on sale now at www.eurogamerexpo.com.
This year's line-up is already shaping up to be pretty amazing, with Battlefield 3, FIFA 12, Star Wars: The Old Republic, Ridge Racer Unbounded, Dark Souls and many others still to be announced in the coming weeks.
See you there!


Pes 2012 



Silent Hill: Downpour


3 June 2011

Daily Gaming News 03/06/2011 Pt 1




HD Collections

Nostalgia.. Its a wonderful thing. So when Sony released there much loved God Of War Collection last year with a sexy new HD look, Fans around the world rejoiced. Kratos showed that its not just for nostalgia value that we should delve into the back of our dusty cupboards and re play some of these classics, but that they can sometimes stand the test of time and still be relevant today. Seeing as it sold like hot cakes, It was only going to be some time before more beloved child hood memories were re-lived. The next shiny gems to get the HD Makeover is the Metal Gear Solid franchise followed by survival horror favourite Silent Hill. There is no news yet to how many games in the franchise will be released but for Konami fans, this is a wonderful thing to sink your teeth back into. With the Beautiful Japanese classic ICO and Shadow of the Colossus also in the works, Its hard to imagine why this stroke of genius wasn't thought of sooner.




Rage Trailer

Bethesda definitely hit some high notes with the Fallout franchise. One of them things sadly, was not the gameplay. At times it felt like the engine was unfinished and had aged over night. ID it seems does not share them problems when it comes to those clunky gameplay mechanics. Judging by the trailer, Bethesda looks to have a real winner on there hands in the form of Rage. In "The Well" ID and Bethesda take you into the town of Wellspring as its being terrorized by a bandit clan threatening to poison the towns water supply. The trailer shows us what type of gameplay we can expect and I for one am very expected about this September release.





Fifa 12 E3 Trailer

E3 is upon us and EA are treating us a little bit early with this brand new Fifa 12 trailer, showing of there new features. The Player Impact Engine was discussed in yesterdays blog so for more news on Fifa 12, Check it out.





Xbox History

Microsoft has announced that they have officially sold over 55 million consoles worldwide (Thanks to the red ring of death) So well done to them. This is seriously a fantastic achievement and it just goes to show that even though Sony are going through a hard time right now, Microsoft don't mind sticking up two rather large cash shaped fingers at them.




Tomb Raider Reboot

Alright. Okay. I’m not sure there’s any conceivable way that Crystal Dynamics’ forthcoming reboot of the Tomb Raider franchise could be half as arresting and gorgeous as this trailer. Tell you what, though. I’m looking forward to seeing them try. What I’m thinking, considering the first screenshots of the Tomb Raider reboot appeared back in January, the quality of this trailer, and that the game’s still slated for a release as far in the future as Q3 2012, is that Square Enix have given Crystal Dynamics a similarly sized budget. If that’s the case, this could end up something very special indeed.


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