How much of this is true is yet to determined, But if Nintendo are showing this of at E3 on Tuesday then we could already have the winner of the Console wars. I've been very sceptical of what exactly Nintendo have been working on and whether they can deliver something to rival the Xbox and PS3 again. Judging by these specs, They are definitely pushing them close. Nintendo innovate and the rest take a couple of years to follow. Have Nintendo done it again? We'll have to wait and see.
Rumoured Controller Design
- Uses a custom IBM triple-core CPU running at 3.6GHz per core
- The development kit contains 1gb RAM, but Nintendo have hinted that the console will actually have 1.5gb
- Nintendo will be releasing games that will run 1080p natively. Sources say that with Nintendo’s art style and the power the system has, the games look ‘stunning’.
- The system does run on AMD R700 card, but the architecture is slightly different and the clock speeds are much higher.
- The System resembles JPN/EU SNES machines in color only and not in shape
- The development kit is about the size of a 360, not the console
- Close sources say it’s as if Nintendo is in “damage control” with 3rd party developers.
- Nintendo is trying really hard to get 3rd parties on board to develop games and have offered incentives such as not releasing big-title Nintendo games in holiday seasons to compete against 3rd party titles.
- Nintendo went to many 3rd party developers on guidance on what they were after with the new console in terms of system specs, controller and online system.
- Nintendo have been keeping this really quiet and have only given developers controller prototypes to start designing games. However, the final controller build with all the features have only been given to Nintendo 1st and 2nd party developers for now.
- Nintendo had planned on inserting a screen on the controller back when the Gamecube was in development, but opted out due to technology not being advanced enough to be functional
- The controller that’s been given to developers has a large 5.7inch hd (960x640pixel) screen, 2 analogue sticks, 4 face buttons, 3 middle buttons (select/home/start in that order), 2 shoulder buttons and 2 triggers.
- The triggers aren’t as deep as the 360’s triggers, but have plenty of push
- The big thing about the screen is that it’s a multi-touch screen, contains it’s own battery and is detachable from the controller unit
- The screen when detached contains its own memory so developers can store data on it, so gamers can play whatever the developer designs for the screen-only use
- When the screen is attached to the controller it works by streaming content directly from the console
- Nintendo are giving developers ideas other than just having it function as a quick menu screen for games while attached, or as a simple tamagochi-like mini-game when detached
- The controller contains a gyroscope, but motion controls isn’t the focus of the controller like it was for the Wii"