Showing posts with label the legend of zelda. Show all posts
Showing posts with label the legend of zelda. Show all posts

2 July 2011

Europe brings out 3D trailers on the 3DS eShop



Meanwhile, Australia waits in the corner, twiddling its thumbs.


It’s a feature that we’re scorning Nintendo for holding back since the eShop was launched early last month, but anyway, our European friends can now access 3D trailers of upcoming 3DS games. The trailers are the ones that were showcased at E3 and they’re being released in two batches over the next few weeks.

The first trailers up from today are for Mario KartResident Evil: RevelationsStar Fox 64 3DSuper Mario (working title) and The Legend of Zelda: Ocarina of Time 3D. These five will be available until July 20. The second batch, out next week, will contain Animal CrossingKid Icarus: UprisingLuigi’s Mansion 2Metal Gear Solid 3D Snake Eater and Paper Mario trailers and, like the first offerings, will only be around for a limited time.


To access the trailers, you will need to first perform a system update and away you go. Now that Nintendo has finally gotten the ball rolling in the PAL region, we hope to see the 3D goodness arrive on the Australian eShop very soon. How about this week, Nintendo?

30 June 2011

Mojang's Next Game Will Use Minecraft Model



Minecraft is much different from your average game -- it's essentially a sandbox world where you can create anything you want, and there have been some amazing things created from  Zelda adventure to a recreation of a Chrono Trigger area to A link to past worlds to Pokemon Kanto enormous holes to Earth... you get the idea. Its business model, too, is unusual; it was developed briefly and then released to the public long before it was finished. It began being sold while it was still in alpha and remains in beta as of today -- it won't be "officially" released until this November, more than two years after it first became available.

Developer Mojang's next game, Scrolls, differs from Minecraft both in theme (it's a card/board game hybrid) and in that it's being developed by five people, not almost entirely by one. The way it's rolled out to the public, however, will be very similar.
"With our new game, Scrolls, we'll follow the same formula as Minecraft," Mojang's Daniel Kaplan told Gamasutra at Gamelab 2011. "That means we'll release the game very early," as soon as it's playable in some capacity.
Like Minecraft, it'll be sold even in this very early stage of development. That's not something many other developers would be willing to do. It's unquestionably a model that has brought a great deal of success to Mojang -- more than 2.6 million people have bought Minecraft at one of its various price points (it was offered at a larger discount during alpha and remains 25% off the final price during the ongoing beta), and more than 8,000 purchases have been made in the past 24 hours alone.
Scrolls was announced earlier this year. Very little is known, and the only details and concept art comes from a brief description offered up on its official website. No release date has been announced. 

19 June 2011

The Legend of Zelda: Skyward Sword demoed on Jimmy Fallon



I still can't decide who I love more. Reggie or Jack Tretton. All I can say is that, If Reggie keeps announcing games and software like he did at E3 for Nintendo then he may well move to the front of the queue of my gaming man crush. Another gameplay showing, another Jimmy Fallon exclusive. This time its The Legend of Zelda: Skyward Sword. Bit of an anti-climax after the Wii U was announced but a Zelda game will have fans across the world going crazy.