Showing posts with label sega. Show all posts
Showing posts with label sega. Show all posts

15 August 2011

Football Manager 2012: First Details Released


Its time to put down Football Manager 2011, I know its hard but there is a good reason for it. Football Manager 2012 is here and its back with a bang! Sports Interactive promises us the “most realistic, immersive and playable football management simulation ever”. They aren’t kidding either with over 800 new features being introduced to the game, this could well be even better than any Football Manager simulation that’s been released before it.
Key new & improved features for Football Manager 2012:
Transfers & Contracts – significant changes to the transfer and contract systems, including loyalty bonuses, better implementation of amateur and youth contracts, an improved transfer centre and the ability to lock areas of the contract negotiation when you aren’t prepared to budge. This helps you to manage your budgets and gives you flexibility in what you offer money hungry players, or agents, as incentives.
Scouting improvements – using several real life scouting reports, a new in-game report has been devised which includes squad analysis, tactics information and information about goals scored and conceded alongside lots of other scouting improvements, giving you all the information you need to prepare before kick-off and throughout the season.
3D Match Improvements – new animations, a whole new crowd system, improved weather system, more stadiums, plus two brand new cameras – “Behind Goal” and “Director Cam” as well as all other camera angles being reversible – meaning you can watch and analyse every aspect of every game.
Manage Anywhere, Anytime – the ability to add or take away playable nations in your saved game as often as you want. Manage in that country at the start of the next season- meaning you don’t have to stay in the nations which are chosen by you to be playable at the start of your career.
Tone – a whole new level has been added to team talks and conversations, with the new tone system, which allows you to specify the way you want to say things – be as cool as a cucumber by saying things calmly or throw tea cups around by saying things with passion. There are 6 different tones to choose from with specific comments per tone.
Intelligent Interface – a new adaptive layout system, which means the higher your screen resolution, the more info is easily at your fingertips. The new interface also contains new filters, customisable columns, a new tactics screen, and lots of new overview screens.
Brand New Tutorial – standing separate from the main game, a mode to help new players find their way around the game easily, whilst also offering tips to experienced managers on how to get the most out of the game, as well as a new in-game “how to” system.
On top of these key innovations, there are lots of areas of the game that have had huge improvements, such as the media system, press conferences, the youth system, newgens, the social networking options, friendlies, international management and many more which will be detailed in a series of video blogs over the coming months, alongside more information about Football Manager 2012.
Are you excited? Well stay tuned because we will have a lot more on Football Manager 2012 within the next few months.

25 June 2011

Sonic Generations Full Level List Revealed


Sonic turned 20 years old today. Games have come a long long way since that little blue hedgehog was running his way through the world. Sadly the perception of Sonic has also changed. Mario seems to go from strength to strength over at Nintendo, Sonic must be looking over with envy! Can Sonic Generations save any last credibility Sonic lost in Sonic Riders and various other pieces of crap? Lets hope so, The demo is up and feedback is quite promising. Hackers have since found a way of discovering what levels will be in the full retail game. All sounds very nice, although Casino Night Zone being DLC kinda sucks.




Green Hill Zone
Chemical Plant Zone
Sky Sanctuary Zone
Speed Highway
City Escape
Seaside Hill
Crisis City
Rooftop Run
Planet Wisp

DLC
Casino Night Zone

Boss fights
Metal Sonic
Shadow
Silver
"Death Egg"
Perfect Chaos
Egg Dragoon
Boss LastBoss(TimeEater)





Sonic Generations Demo - IGN Live


21 June 2011

21 Interesting Gaming Facts




  • The Sega Dreamcast was the first console to implement online play over a phone line, calling the system Sega Net.







  • The Microsoft XBox is the first video game system to completely support HDTV.







  • Popular Science recognized the Sega Dreamcast as one of the most important and innovative products of 1999.







  • The Magnavox Odyssey, released in 1972, contained 40 transistors and no microprocessor. The new Pentium 4 microprocessor contains 42 million transistors on the chip itself!







  • The PlayStation 2 is the first system to have graphics capability better than that of the leading-edge personal computer at the time of its release.







  • The Nintendo N64 marked the first time that computer graphics workstation manufacturer Silicon Graphics Inc. (SGI) developed game hardware technology.







  • While the original Atari Football game was first created in 1973, it wasn't released until 1978. It was delayed because the game couldn't scroll the screen -- players couldn't move beyond the area shown on the monitor. When the game was finally released, it became the first game to utilize scrolling, a key part of many games today.








  • The Atari Pong video game console was the No. 1 selling item for the holiday season in 1975.







  • The first console to have games available in the form of add-on cartridges was the Fairchild Channel F console, introduced in August 1976.







  • The PlayStation 2 is the first video game system to use DVD technology.







  • On the original Magnavox Odyssey, players had to keep score themselves because the machine couldn't.







  • The Nintendo GameCube's proprietary disc can hold 1.5 gigabytes of data -- 190 times more than what an N64 game cartridge can hold.







  • On the market from 1991 till 2004, the SNK NeoGeo AES has tied the Atari 2600 (1977-1990) as the longest supported gaming console in history.







  • The Sega Genesis featured a version of the same Motorola processor that powered the original Apple Macintosh computer.







  • Mattel's Intellivison system, introduced in 1980, featured an add-on called "PlayCable," which delivered games by cable TV.








  • Nintendo's Game Boy is the most successful game system ever, with more than 100 million units sold worldwide.







  • The word atari comes from the ancient Japanese game of Go and means "you are about to be engulfed." Technically, it is the word used by a player to inform his opponent that he is about to lose, similar to "check" in chess.







  • In the 1980s, a service called Gameline allowed users to download games to the Atari 2600 over regular phone lines. It was not a success, but did form part of the foundation for America Online, the world's largest Internet service provider.







  • The first color portable video game system was the Atari Lynx, introduced in 1989 and priced at $149.







  • Introduced in 1993, the 3DO was the first video game system to be based entirely on CD Technology







  • The Sony PlayStation was originally intended as a CD add-on to the Super Nintendo. When licensing problems and other issues arose, Sony decided to develop the PlayStation as a machine of its own.



  • 19 June 2011

    Sega says 1.3million Users Affected By Hack Attack



    Japanese video game developer Sega Corp said on Sunday that information belonging to 1.3 million customers has been stolen from its database, the latest in a rash of global cyber attacks against video game companies.
    Names, birth dates, e-mail addresses and encrypted passwords of users of Sega Pass online network members had been compromised, Sega said in a statement, though payment data such as credit card numbers was safe. Sega Pass had been shut down.
    "We are deeply sorry for causing trouble to our customers. We want to work on strengthening security," said Yoko Nagasawa, a Sega spokeswoman, adding it is unclear when the firm would restart Sega Pass.
    The attack against Sega, a division of Sega Sammy Holdings that makes game software such as Sonic the Hedgehog as well as slot machines, follows other recent significant breaches including Citigroup, which said over 360,000 accounts were hit in May, and the International Monetary Fund.
    The drama surrounding the recent round of video game breaches paled compared to what PlayStation maker Sony Corp experienced following two high-profile attacks that surfaced in April.
    Those breaches led to the theft of account data for more than 100 million customers, making it the largest ever hacking of data outside the financial services industry.
    Sega Europe, a division of Sega that runs the Sega Pass network, immediately notified Sega and the network customers after it found out about the breach on Thursday, Nagasawa said.
    Lulz Security, a group of hackers that has launched cyber attacks against other video game companies including Nintendo, has unexpectedly offered to track down and punish the hackers who broke into Sega's database.