Showing posts with label pes 2012. Show all posts
Showing posts with label pes 2012. Show all posts

17 September 2011

Eurogamer Expo 2011


It’s only 5 days till the biggest expo of the year is under way! Okay maybe not the biggest or best or even most exciting but trust me when I say, its happening. Here’s a full list of what is playable on the show floor come Thursday 22nd to Sunday 25th September.



We will be there covering the event and will try and cover everything we can.. but mostly the stuff we want to cover. I mean come on, I ain’t going near World of Tanks when Uncharted 3 is sitting there calling my name all seductively. We will bring back videos, previews and other goodies for you to read and feast your eyes on.
What do you want us to cover?

17 August 2011

GC: PES 2012 Is Looking Rather Special


Just because Konami have been concentrating so much on the gameplay in PES 2012, don’t think they’ve ignore the graphical side of the game. As you can see below, the graphical detail in each of the players faces are absolutely stunning! Congratulations have to go to Konami for pulling off such life-like appearances.

GC: PES 2012 Gameplay Footage Emerges


Konami have took a lot of stick the last couple of years for ruining possibly one of the most loved game franchises of all time, now it seems that they are trying to re-capture the essence of what made PES so amazing in the first place. Judging by these videos they are on the right track. I am a huge Pro evo fan so I was ecstatic to see how much of an improvement PES 2012 looks from previous iterations. Pro Evolution Soccer 2012 or FIFA 12? It might be closer than you think this year.


28 July 2011

PES 2012 Release Date Confirmed


As a life long ‘PES fan’ I couldn’t of been more happier with today’s news that Konami confirmed the release date for PES 2012. It will be released in Europe on 14th October 2011, two weeks after FIFA 12 is released. It will be interesting to see whether this has any bearing on sales figures, it could well be a master stroke form the Japanese developers. All I know is, I am very excited for this game.
Jon Murphy, European PES Team Leader said
“PES 2012 is a massive advance for the football genre, truly the most ambitious and advanced football game ever. The additions we have made in terms of Teammate Control, Active AI and Off the Ball Control and elevate the level of play to new heights. No other game allows users so much control over their team, and PES 2012 ensures that the days of gaps in defence and shouting at teammates to make a run are long gone. This is a very exciting time to be a PES fan, and we are delighted that we can set a firm date for football fans to mark in their calendars.”

DGN Gaming Competitions Coming Soon


Coming Soon
Daily Gaming Network have announced that we are going to be hosting a festival of in game competitions over a variety of games with prizes to be won.
FIFA & PES Leagues
Battlefield 3 & Modern Warfare 3 Frag Parties
F1 Grand Prix’s
Football Manager 2012 Network Leagues
And many more in-game competitions!!!
Sign up to the forums to keep posted and to find out the details of the prizes.

9 July 2011

Konami's Jon Murphy Answers Fans Questions On PES 2012



Konami's Jon Murphy who is the European PES Team Leader, answers questions from the fans across Twitter, Facebook and his personal blog. Some very interesting information about what's to come. This video will make true Pes Fans very happy, I'm sure.

Episode 1


Episode 2


Episode 3

4 July 2011

FIFA 12: Tactical Defending Explained



With FIFA and PES now gathering some momentum, It seems each game is trying to get a little bit more information out than the other. This as you can imagine can be exciting yet frustrating as the developers can't give away everything and need to hold back so we all have something to look forward to when we pop that brand new shiny disc in our systems. Which is why this little treat from Darren Cross explaining FIFA 12's new Tactical Defending system was enough to keep me occupied until the next wave of announcements.




Football Journalist and FIFA Gamer, Darren Cross:
http://www.ea.com/uk/news/the-backpage-tactical-defending-explained?utm_source=twitter&utm_medium=feed&utm_campaign=socialflow&utm_content=Twitter


"Hello, and welcome back to The Backpage.

It’s been ages since we’ve spoken, but I’ve been quiet for a very good reason… I’ve spent the last few weeks and months getting to know FIFA 12 a whole lot better. Among trips to FIFA HQ in Vancouver and the UK offices in Guildford, I’ve also managed to wangle a day playing a very early version of the game.
Just don’t tell my Editor at MATCH that, he thinks I was in meetings.
By now I’m sure you’ve hoovered up all the available info on the new game, so I’m not going to go over old news by writing about the headline features that were announced last month. Instead, over the next few weeks I’ll be focusing on what these features and changes actually do to the game and the gameplay, what that means to you and – in some cases – how you can start preparing for them now. And as always I’ll aim to include a bit of real football insight if it directly relates to the game, which will prove to be the case a lot as we take a much closer look at 12.
So you’re going to notice that FIFA has changed as soon as you turn 12 on for the first time. I’m sure you’ve picked that up so far. You’ll instantly spot the new menu system – horizontal instead of vertical – and the improved presentation of the matches, which is now closer to the kind of package you’d expect to see on Sky or ESPN.
Once you’re done being quietly impressed with that, the game will kick-off and you’ll immediately see the new Player Impact Engine at work as players move about the pitch and react to what’s happening around them. It looks amazing, and some of the collisions and their effects will have you wincing… then quickly accessing the replay function for another look as you wonder just how the team at EA Canada have made this all look so real.
However, it’s not how things LOOK that will make the biggest impression on you initially, but how things FEEL. I’m talking about the new Tactical Defending feature, which is going to slap you in the face and shout ‘I’m new!’ as soon as you start working on winning the ball back for the first time.
In FIFA 11 you don’t really have to work all that hard on defence. The press and standing tackle feature take care of all that for you, tracking down the player with the ball and pressing them constantly until your team win it back. As the defender, all you are doing is holding one button to press – or two to double press – but as the attacker you feel a bit like the ball is a hot potato… something to get rid of quickly due to the heatseeking defender that is inevitably closing in on you.
Great for the defending team, but a little unbalanced and not really all that realistic.
Realism, as I’m sure you know, is something the team behind the game strives for and prides themselves on, so it’s no surprise that this system has been completely overhauled, but let me just explain what I mean when I say that the defending system in 11 isn’t as realistic as it could be…
For starters, constantly pressing with multiple players can rip a team’s shape and formation to pieces. I’m sure you’ve seen this happen in FIFA 11 and – if you’re anything like me – you’ve probably fallen into the trap of over-pressing then watched with horror as the opposition skips through a gap in your defence, which has parted like the Red Sea, due to both of your centre-backs being roughly 40,000 miles out of position.
You just don’t see that in real football (well, unless your unfortunate enough to be watching my amateur team play on a Saturday) and so you no longer see it in FIFA. Now a defender will track the path of the ball, but won’t go surging in to win it right away like he will do in 11. You now control the distance your defender stands from the attacker, and you also have control over which areas of the pitch you want to shepherd the attacker into. If he wanders into an area that would take your player out of position, you switch to a defender in a better position and begin the process again. Finally, and crucially, YOU choose the exact moment to make an attempt for the ball.
This is exactly how defending works in real football.
If you speak to any professional footballer, they will tell you that the first job of a defender is not to win the ball back, but to slow the opposition player down and direct him to areas of the pitch where he will either do no damage, face more traffic or be forced to turn back.
If, during that process, they get a chance to win the ball back then they will of course take it, but what they don’t do is go mindlessly rushing forward in search of the ball without any thought to positioning.
Neither will you in FIFA 12, and it’s this that will take the most getting used to.
I don’t mean that in a negative way though. Yes it takes time to forget the pressing system from FIFA 11 and you will spend the first few games instinctively trying to press, but once you get the hang of it – and you will – the experience is infinitely more engaging, rewarding and realistic.
Which brings me on to my final point; how you can prepare for this new system now.
The answer is simply to watch some football. As much football as you possibly can, paying particular attention to what is happening with the defending team.
Watch the body shape and positioning of the defenders and notice how they attempt to direct the attackers into disadvantageous positions. They will do things like force a player on to his weak foot by standing to the attacker’s stronger side. Wide midfielders will show attackers infield where they know they’ll have more bodies in the way to intercept and – most importantly – all defenders will stay on their feet until they’re as certain as they can be that they’ll get something on the ball if they go for the tackle.
Look out for these things, take a mental note of how they’re done and I guarantee you the transition to FIFA 12’s Tactical Defending system will be smoother.
And don’t worry that’s it’s the closed season either; there’s still plenty of live matches for you to check out. The Copa America starts on July 2 and there are more than a few players there who can teach us all a thing or two about defending. I know I’ll be watching"

1 July 2011

Konami Announce First Details Of Whats On Show At Gamescom


With Gamescom just around the corner, Konami have announced some details of what you can expect to be shown this year. Leading the charge this year will as always be Pro Evolution Soccer 2012, which has been getting some fantastic praise from critics so it makes sense for them to show off there legendary franchise.


Also on display and playable on the floor will be survival horror favourite Silent Hill along with Metal Gear Solid: Snake Eater 3D.

Its a strong start for Konami who always favour Gamescom to the most respected E3 and you can be sure that more announcements will follow shortly.

30 June 2011

Konami Confident Of PES 2012 Success


Will PES 2012 beat FIFA 12 this year? No, Probably not. With Fifa 11 shipping more than 820,000 in week one sales, To think that PES will out sell the giant this year is naive to say the least. Although are we looking at it all wrong? I mean do Konami want all of that fanbase? or just the hardcore. Well John Murphy UK PES Team Leader tells CVG what he thinks about this whole FIFA Vs PES debate and what chances PES has this year of attracting fans back to the former kings of virtual football.


Jon Murphy telling CVG: 

"I really do believe that the offering we've got this year will pull some fans back from the competition. Perhaps we'll see another year when people buy both games, but after six months, we want to make sure they trade-in only one of them - and it's not ours.

"[FIFA] has the atmosphere, the crowds and certain licences we don't - and everybody knows they've got better commentary than us. I can't see that changing. And some of the stuff they're doing with the collisions looks great, depending how it works as you actually play.

"But if you want pure gameplay, I think we'll smash them this year. We've got so many things going for us, but just the lightness of touch and the way the players move independently is fantastic. You notice it instantly."
Murphy added: "We don't want everyone, it's not about that - we want the front runners, the opinion formers, the players who tell their friends 'you've got to check out PES this year'. We want to bring them back, and I think we can."

28 June 2011

Pro Evolution 2012 WENB Playtest


As you may or may not know, I am a huge lover of Pro Evolution Soccer. I would even go as far as to say that playing them games back in the day with my cousin were some of the best days of my life. PES in the PS2 days were head and shoulders above just about every other sports game at the time. Even through the dark times, my PES addiction needed to be satisfied! And believe me there were dark days (PES 2009, OH GOD!) PES 2011 was a huge jump in the right direction, giving the series hope that it could once again reign supreme in hearts of football fans everywhere. Which brings me on to PES 2012. I have to say, I have not been this excited about a game in a very long time. Such hype in my own brain has forced me to follow every single nook and cranny of PES 2012's development process. If like me you are giddy with excitement or if you are just intrigued, this article over at WENB should answer some very important questions. My hype-o-meter just went through the roof! Check the article written by Alan Curdie and tell us what you think.

http://winningelevenblog.com


If you have been following WENB’s own @Adam_Bhatti and@Suffwan on Twitter you will already be aware that today’s playtest seems to be going down rather well. Below are just some tweets that have surfaced throughout the day, with more sure to follow. Oh, and it is great to see Jon finally get that mug at last!
Suff has been positively purring over the game and these tweets in particular speak volumes:
@Suffwan – ”I have to say that #PES2012 is a fantastic game of football to play. Purity and the most advanced AI seen in a footy game. #joy”
@Suffwan – ”Intelligent runs, constant passing options, fluid gameplay and many new features we don’t even know about. #PES2012”
@Suffwan – ”It makes me smile like the PS2 days #PES2012”
@Suffwan – ”In my opinion #PES2012 is a better game than #PES5, but then again I’m Next-Gen baby!”
@Suffwan – ”Shooting better but I have given them some tips. When u get tackled now the fluidity of game not affected.”
Of course, it wouldn’t be a WENB playtest without the PES messiah and Adam has been sure to keep us briefed as well:
@Adam_Bhatti – ”Played first game. Beat Suff 4-2, Milan derby. Great match. Main thing is it’s super fluid. Wonderful ebb and flow. Now for single player.”
@Adam_Bhatti – ”Big news is, keepers are looking really good. Need animation work, but overall so much more reliable than in PES 2011.”
@Adam_Bhatti – ”Can’t describe how happy I am with keepers. Need to say still need animation work, but so much reliable. Spill less, catch more etc.”
@Adam_Bhatti – ”Also new camera angle called pitch side is awesome. Used it more than wide cam. Lower hung, great detail.”
@Adam_Bhatti – ”Detail in wide cam much better, @Suffwan reckons it’s awesome. So much detail held, but needs another lick of paint IMO”
@Adam_Bhatti – ”Estadio De Escorpiao stadium is in the build.”
@Adam_Bhatti – ”And it’s over! @Suffwan wins on pens! And yes, pens fixed! More like FIFA 10. @JonMurphy_PES, you have been served!”
Sounding very promising indeed.
One particular tweet that has caused the raising of many eyebrows in true Carlo Ancelotti fashion is this:
”Lunch time with the guys now. Btw, sort of an exclusive, saw a new mode in menu called Football Life. @JonMurphy_PES won’t say a thing tho”
We wait and wonder what Football Life will prove to be.
Remember, that this isn’t all that will be coming regards the WENB playtest. We should have written impressions and a podcast with the lads following later, so stay tuned!