Showing posts with label playstation 3. Show all posts
Showing posts with label playstation 3. Show all posts

17 September 2011

Battlefield 3 Sexy New Screenshots


Check out these latest beauties from DICE.








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17 August 2011

GC: PES 2012 Is Looking Rather Special


Just because Konami have been concentrating so much on the gameplay in PES 2012, don’t think they’ve ignore the graphical side of the game. As you can see below, the graphical detail in each of the players faces are absolutely stunning! Congratulations have to go to Konami for pulling off such life-like appearances.

GC: PES 2012 Gameplay Footage Emerges


Konami have took a lot of stick the last couple of years for ruining possibly one of the most loved game franchises of all time, now it seems that they are trying to re-capture the essence of what made PES so amazing in the first place. Judging by these videos they are on the right track. I am a huge Pro evo fan so I was ecstatic to see how much of an improvement PES 2012 looks from previous iterations. Pro Evolution Soccer 2012 or FIFA 12? It might be closer than you think this year.


29 July 2011

Led Zeppelin Turn Down Guitar Hero Concept


The members of Led Zeppelin turned down the chance to become video game legends after the brains behind the Guitar Hero concept offered them a share of their empire.
Activision Blizzard Chief Executive Officer Bobby Kotick has said he tried to persuade the rockers to sign over their rights for a Guitar Hero – but they declined.
Kotick reveals that fans of the game made it clear to him that they wanted a Zeppelin-themed game, but he couldn’t convince former bandmates Jimmy Page and Robert Plant to sign off on a deal.
“We did the research and it was very clear people didn’t want more ’80s heavy metal music. But what they wanted was very difficult for us to get from the music companies. The number one thing that our audiences wanted in Guitar Hero was Led Zeppelin, but we couldn’t get Led Zeppelin to consent to give us the rights.”
Previous bands to have benfited from the Guitar Hero franchise are Aerosmith, Metallica and Van Halen.
Activision halted production and development on their once-popular Guitar Hero franchise in February 2011
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28 July 2011

Deus Ex: Human Revolution Goes Gold


We all expected it right?
Old and new fans alike of Deus Ex will be pleased to hear that the upcoming Deus Ex: Human Revolution has gone gold.
“We couldn’t be more excited that Deus Ex: Human Revolution has gone gold and will soon be in the hands of expectant gamers,” said Stephane D’Astous, general manager of Eidos-Montreal. “As the first release for Eidos-Montreal, it’s impossible to express how extremely proud we are of the final product and all of the hard work that went into its creation.”

10 July 2011

RAGE Behind the Scenes: The Dawn



In this behind-the-scenes video for RAGE, titled "The Dawn", the team at id talk about creating RAGE's story -- discussing the destruction of civilization, as well as the characters and enemies you will encounter in the wasteland.

RAGE is slated for release on October 4th, 2011 on the Xbox 360, PlayStation 3, and PC



9 July 2011

Call Of Duty: Modern Warfare 3 To Include Colour-Blind Assist


In the heat of the moment in modern first-person shooters, being able to distinguish red from green can mean the difference between a game-winning kill and an unfortunate team frag. This usually simple distinction can be a frustrating muddle for about 9% to 12% of the population — the percentage born with colour vision deficiency or, more commonly, colour blindness.

While colour-blind gamers have always used personal workarounds to recognize the colour differences in their video games, it makes for a serious roadblock against the enjoyment of more fast-paced and unforgiving play styles. Apparently, the co-developers of the upcoming sure-to-be blockbuster Modern Warfare 3 have recognized this and are taking steps to rectify a situation perhaps more widespread than previously acknowledged the most recent  Question of the Week on the Sledgehammer Games website, COO Michael Condrey states that Modern Warfare 3 will feature options that will allow players to tailor colour sets according to their visual needs. Answering the question of a colour-blind gamer, Condrey writes:

" I am happy to report that we are working on a colour blind assist option for Modern Warfare 3"

While Condrey does not share any details of what these Assist options will entail, his enthusiasm for the subject (even in a short blog post) is palpable. One gets the idea that it will be a more refined version of Call Of Duty: Black Ops basic colour change options, geared directly toward players with vision deficiency. Says Condrey (almost gleefully, one imagines)

"You won't be able to blame your red-green deficiency for all that friendly-fire come November 8th"

The announcement comes as an interesting side-chapter in Modern Warfare 3′s twisty development. Sledgehammer Games is one of three co-developers of the game, along with Infinity Ward (sporting an almost completely different staff roster than previous Call Of Duty iterations) and Raven Software.
Sledgehammer is said to be focusing largely on the multiplayer wing of the game (in addition to addressing Modern Warfare 3's competition), so it’s unknown whether the Colour Blind Assist option will be available for the single-player campaign. Then again, it’s not like people will really be signing on for the single-player Modern Warfare experience at this point, eh?
Do you have colour vision deficiency? If so, does this announcement affect your decision to purchase Modern Warfare 3? Share your thoughts on the matter — as well as any workarounds you’ve used in the past — in the comments!
Modern Warfare 3 will release for PC, PlayStation3, and Xbox 360 on November 9, 2011.

4 July 2011

FIFA 12: Tactical Defending Explained



With FIFA and PES now gathering some momentum, It seems each game is trying to get a little bit more information out than the other. This as you can imagine can be exciting yet frustrating as the developers can't give away everything and need to hold back so we all have something to look forward to when we pop that brand new shiny disc in our systems. Which is why this little treat from Darren Cross explaining FIFA 12's new Tactical Defending system was enough to keep me occupied until the next wave of announcements.




Football Journalist and FIFA Gamer, Darren Cross:
http://www.ea.com/uk/news/the-backpage-tactical-defending-explained?utm_source=twitter&utm_medium=feed&utm_campaign=socialflow&utm_content=Twitter


"Hello, and welcome back to The Backpage.

It’s been ages since we’ve spoken, but I’ve been quiet for a very good reason… I’ve spent the last few weeks and months getting to know FIFA 12 a whole lot better. Among trips to FIFA HQ in Vancouver and the UK offices in Guildford, I’ve also managed to wangle a day playing a very early version of the game.
Just don’t tell my Editor at MATCH that, he thinks I was in meetings.
By now I’m sure you’ve hoovered up all the available info on the new game, so I’m not going to go over old news by writing about the headline features that were announced last month. Instead, over the next few weeks I’ll be focusing on what these features and changes actually do to the game and the gameplay, what that means to you and – in some cases – how you can start preparing for them now. And as always I’ll aim to include a bit of real football insight if it directly relates to the game, which will prove to be the case a lot as we take a much closer look at 12.
So you’re going to notice that FIFA has changed as soon as you turn 12 on for the first time. I’m sure you’ve picked that up so far. You’ll instantly spot the new menu system – horizontal instead of vertical – and the improved presentation of the matches, which is now closer to the kind of package you’d expect to see on Sky or ESPN.
Once you’re done being quietly impressed with that, the game will kick-off and you’ll immediately see the new Player Impact Engine at work as players move about the pitch and react to what’s happening around them. It looks amazing, and some of the collisions and their effects will have you wincing… then quickly accessing the replay function for another look as you wonder just how the team at EA Canada have made this all look so real.
However, it’s not how things LOOK that will make the biggest impression on you initially, but how things FEEL. I’m talking about the new Tactical Defending feature, which is going to slap you in the face and shout ‘I’m new!’ as soon as you start working on winning the ball back for the first time.
In FIFA 11 you don’t really have to work all that hard on defence. The press and standing tackle feature take care of all that for you, tracking down the player with the ball and pressing them constantly until your team win it back. As the defender, all you are doing is holding one button to press – or two to double press – but as the attacker you feel a bit like the ball is a hot potato… something to get rid of quickly due to the heatseeking defender that is inevitably closing in on you.
Great for the defending team, but a little unbalanced and not really all that realistic.
Realism, as I’m sure you know, is something the team behind the game strives for and prides themselves on, so it’s no surprise that this system has been completely overhauled, but let me just explain what I mean when I say that the defending system in 11 isn’t as realistic as it could be…
For starters, constantly pressing with multiple players can rip a team’s shape and formation to pieces. I’m sure you’ve seen this happen in FIFA 11 and – if you’re anything like me – you’ve probably fallen into the trap of over-pressing then watched with horror as the opposition skips through a gap in your defence, which has parted like the Red Sea, due to both of your centre-backs being roughly 40,000 miles out of position.
You just don’t see that in real football (well, unless your unfortunate enough to be watching my amateur team play on a Saturday) and so you no longer see it in FIFA. Now a defender will track the path of the ball, but won’t go surging in to win it right away like he will do in 11. You now control the distance your defender stands from the attacker, and you also have control over which areas of the pitch you want to shepherd the attacker into. If he wanders into an area that would take your player out of position, you switch to a defender in a better position and begin the process again. Finally, and crucially, YOU choose the exact moment to make an attempt for the ball.
This is exactly how defending works in real football.
If you speak to any professional footballer, they will tell you that the first job of a defender is not to win the ball back, but to slow the opposition player down and direct him to areas of the pitch where he will either do no damage, face more traffic or be forced to turn back.
If, during that process, they get a chance to win the ball back then they will of course take it, but what they don’t do is go mindlessly rushing forward in search of the ball without any thought to positioning.
Neither will you in FIFA 12, and it’s this that will take the most getting used to.
I don’t mean that in a negative way though. Yes it takes time to forget the pressing system from FIFA 11 and you will spend the first few games instinctively trying to press, but once you get the hang of it – and you will – the experience is infinitely more engaging, rewarding and realistic.
Which brings me on to my final point; how you can prepare for this new system now.
The answer is simply to watch some football. As much football as you possibly can, paying particular attention to what is happening with the defending team.
Watch the body shape and positioning of the defenders and notice how they attempt to direct the attackers into disadvantageous positions. They will do things like force a player on to his weak foot by standing to the attacker’s stronger side. Wide midfielders will show attackers infield where they know they’ll have more bodies in the way to intercept and – most importantly – all defenders will stay on their feet until they’re as certain as they can be that they’ll get something on the ball if they go for the tackle.
Look out for these things, take a mental note of how they’re done and I guarantee you the transition to FIFA 12’s Tactical Defending system will be smoother.
And don’t worry that’s it’s the closed season either; there’s still plenty of live matches for you to check out. The Copa America starts on July 2 and there are more than a few players there who can teach us all a thing or two about defending. I know I’ll be watching"

Metal Gear Solid HD Collection Too Expensive?


Would you buy Metal Gear Solid 2 again for $49.99? Well what about if I threw Metal Gear Solid 3 in there with it? I mean come on that's a great deal. No? Fine I'll throw in the PSP title Metal Gear Solid: Peacewalker as well. Happy? Great, because this is the exactly what Konami are releasing later this year. Yes, Maybe it is a bit pricey but did I mention they will all be in glorious HD! Okay even if it does look anything like the God Of War HD Collection then it will still be a bit too expensive but Konami know, there are enough die hard Snake fans out there to make this offer worth while.


29 June 2011

Limbo Getting PS3 Release


Hey! Did you like the look of Limbo? Was you jealous of your mate with the Xbox 360, raving on about how great it is? Well fear no more. Limbo is running, jumping and dieing onto you PS3 very soon. One of my favourite games of all time, showing you that simple puzzle design still holds a place among the greatest feats of this generation. If you are reading this and you own a PS3, then buy this game, You will not regret spending your hard earned cash on such a wonderful game.

27 June 2011

Rockstar's Agent On It's Way to Xbox 360









Agent was revealed in 2009 at E3, but since then Rockstar has been very quiet regarding this mysterious title. At the E3 press conference it was made very clear that the plans for the game were for it to be released on PlayStation 3 only, however news from MSXBox-World shows that there may be a broadening of these plans and a lowering of the barriers to entry for Microsoft.
With the recent release of L.A Noire being for both Xbox 360 and PlayStation 3, you would be shocked to hear, if you did not know already, that this title was also thought to have a single console release. Sony were the first to confirm the title’s release whereas there was no signal from Microsoft, however in the end it was released for PS3, Xbox 360 and PC, which makes us wonder whether developers and publishers are not as keen to bring titles exclusively to Sony’s console as they once were.
The source reveals that when in question regarding Agent’s platform release details, the Sony Computer Entertainment president Jack Tretton replied, “I don’t know where we’re going to end up on that”. Further suspicions arose when more questioning revealed that Tretton implied that the PlayStation 3 title would definitely offer the best content (or words to that effect), surely if it was a PS3 exclusive this would be a given?
Although the claims are fairly weak still and the game is very much in the pipeline stages, details of the issue remain very quiet and nothing was revealed this month at E3 2011. The official Agent website still infers that the game will be exclusive to PlayStation 3 (see below), therefore for now we will have to assume that this is the case, however don’t be too surprised if things change.
At the moment we are keeping an eye out for any more details regarding game, however the way things look, we anticipate that a multi-platform release will be more likely. Sony’s president says that “it is up to Rockstar as to what happens now”, which we think are very weak words from a huge corporation such as themselves. We can only wait and see what the outcome will be. What do you think of the plans? Would you like to see Agent on the Xbox 360?

25 June 2011

Sony To Release Playstation 3 Game Collections


With 3 upcoming titles on the verge of release, Sony have made plans to release three PS3 Game Collection titles. Eurogamer picked up the exclusive which is set to see these hit retailers on 22nd July 2011 These are as followed.



The Uncharted: Drakes Fortune and Uncharted 2: Among Thieves bundle comes with two Uncharted 3: Drakes Deception goodies: a dynamic theme and an avatar.





Resistance: Fall Of Man and Resistance 2 are bundled together with additional content for upcoming shooter Resistance 3: Joseph Capellis SRPA Sentinal Uniform for use in Resistance 3 Multiplayer Games.


Ratchet & Clank: Tools of Destruction, Ratchet & Clank: A Crack in Time bundle comes with four avatars 
featuring Ratchet, Clank, Qwark & Nefarious, plus an exclusive Ratchet & Clank: All 4 One dynamic theme.


Although not all the content is great, its still a nice idea to tie in the old with the new. Well Done Sony.

F1 2011 Dev Diary Video Released


Just one more lap to go, Sitting in second place for Williams and so close to winning my first race, Pushing Webber on every corner! Second to last corner I go for it, Webber's kept tight to the corner so I go for the outside, Oh no! Car spins, No more flashbacks and Webber sails to victory. Just some of the frustrations which weirdly made F1 2010 so amazing. Obviously the game wasn't perfect and definitely needed some tweaks here and there. Judging by this brand new video, Codemasters looks to have rectified those problems and we could have a very special game on our hands this year.


22 June 2011

Two Big Titles Set To Hit XBLA, PSN Store's Next Week



One must commend Sony and the PlayStation Store team for getting so much content out in such a timely manner in the last few weeks. A barrage of PSN titles, demos, trailers, and so much more have hit the store since it was brought back online in late May. Though some big releases haven’t hit PSN yet, Sony has confirmed a couple of games will see release next week that fans have been asking about now for weeks.
The first title confirmed to be arriving on the PlayStation Store next week is EA and Vanguard’s Gatling Gears. Gathering much praise since its release on XBLA, Gatling Gears is a unique and fun title that is designed to appeal to gamers of all ages. Delivered as a top-down shooter, the game's vivid graphics and expansive level design is great for local and online co-op play with friends.  Fans of titles like Dead Nation or Super Stardust HD should look into Gatling Gears.
Secondly, Ubisoft’s Beyond Good and Evil HD will finally arrive on PSN next week. The wait for this title has been a very long one for PS3-only owners. Any fan of the original PS2, Xbox, or PC version of Beyond Good and Evil should put money aside to pick the title up next week when it lands on PSN.

19 June 2011

Killzone 3 DLC "From The Ashes" Dated




Killzone 3 is one of the harder hitting exclusives that the PlayStation 3 currently has despite receiving mixed receptions. Having been launched just a few months ago it’s no surprise that Guerrilla Games continues to support the game releasing DLC packs here and there. In fact, it was just made known that Killzone 3 will be getting yet another DLC pack dubbed From the Ashes come June 21st for $5.

From the Ashes will bring with it 4 brand new maps for the game’s multiplayer component two being dubbed Missile Base and Mobile Factory. Unfortunately neither Sony nor Guerrilla Games would comment on what the final 2 maps will be called but we’re sure to hear more as the time goes on.
If you missed out on previous Killzone 3 DLC but are looking to remedy that you’re in luck as Sony also took the time to let us know that all previous DLC will be included in a pack (along with From the Ashes) on June 21st for $10.

17 June 2011

Battlefield 3 PS3 Gameplay Footage

We have all seen the gorgeous Faultline trailers for Battlefield 3 on the PC (Presumably a very impressive PC) Now its the Playstation 3 that is showing off the awesome power of EA's brand new Frostbite 2 Engine.